Far Cry 2 and the annoyances of SecuRom
Not thirty minutes ago, the UPS truck came to a screeching halt outside my apartment to deliver the package that I’ve been eagerly awaiting the entire week. Trying hard to contain my enthusiasm, I carefully opened the DVD-sized box that Amazon shipped it in, and there it was: Far Cry 2, Ubisoft’s latest and greatest — or so they claim…
The reviews have been pretty positive so far, with Metacritic giving it a very respectable aggregated score of 88%, but consumers seen to have a different opinion so far. One need only glance at the user reviews on Amazon.com to know why: SecuRom, a DRM protection scheme that can only be described as malware.
A sizable number of gamers seem to have gotten it into their heads that if they do nothing but give DRM-laden games one or two star reviews on Amazon that the developers might get a clue and stop hassling honest users with DRM. I suppose that this approach might yield some results, but I’m not too optimistic. As long as these large game studios are run by naive, elderly executives, and over-cautious shareholders, I foresee little hope of getting any an A-list title on the shelves without the inclusion of some sort of obnoxious scheme to protect the game from piracy.
I firmly believe that the issue is one of utter ignorance and naivety. The inclusion of a DRM scheme, like SecuRom, in a game is meant to deter and prevent piracy, which is all fine and well; I, like the vast majority of consumers, have absolutely no problem supporting artists and developers, nor do I believe that studios should sit idly by while their hard work is being sold on the black market. I do, however, take issue with the manner in which SecuRom approaches this problem.